A BETTER PEACE welcomes back Ken Gilliam for another installment of the WARGAMING ROOM. In this episode Ken sits down with Doug Winton, the chair of the Department of Military Strategy, Planning and Operations (DMSPO) at the U.S. Army War College. Ken and Doug discuss War College games like JOINT OVERMATCH and MDO 1943. They examine the history of the games and their incorporation into the DMSPO curriculum to include the benefits as well as the limitations based on the time constraints and faculty experience of the resident program.

We’re different than biologists or chemists or physicists because we don’t have a laboratory where we can learn and develop new knowledge.

Doug Winton is a colonel in the U.S. Army and the Chair of the Department of Military Strategy, Planning and Operations (DMSPO) and the Henry L. Stimson Chair of Military Studies at the U.S. Army War College. He holds a Doctor of Philosophy degree in International Relations from Johns Hopkins University. Ken Gilliam is a colonel in the U.S. Army and Director of Strategic Wargaming at the Center for Strategic Leadership, U.S. Army War College. The views expressed in this presentation are those of the speakers and do not necessarily reflect those of the U.S. Army War College, U.S. Army, or Department of Defense.

Photo Description: MDO 1943 gameboard

Photo Credit: COL Ken Gilliam

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  • Russ Vane (AY19)

    Great discussion of the blending of academic needs (faculty expertise, student objectives). “New knowledge about the future…” very well said. I work in the Cybersecurity Agency of DHS and believe that hypergame theory (competitive ecosystems) really allows the creative tradeoffs that would show player brilliance and innovation.

    We are so fortunate to be such a great military – but now we need to be great strategists.

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