USE WARGAMING TO SHARPEN THE TACTICAL EDGE

Although educational wargaming has become increasingly prevalent in professional military education, the employment of game-based learning remains underdeveloped and under-utilized within the operating forces. Sebastian Bae and Paul Kearney are back to take a look at the educational history and benefits of wargaming. This WARGAMING ROOM entry examines how the Joint Force can overcome its challenges of growing and maintaining educational wargaming at the tactical edge.

A LABORATORY FOR MILITARY PROFESSIONALS (WARGAMING ROOM)

A BETTER PEACE welcomes back Ken Gilliam for another installment of the WARGAMING ROOM. In this episode Ken sits down with Doug Winton, the chair of the Department of Military Strategy, Planning and Operations (DMSPO) at the U.S. Army War College. Ken and Doug discuss War College games like JOINT OVERMATCH and MDO 1943. They […]

GAMES, PLAY, AND THE AFFECTIVE DOMAIN (WARGAMING ROOM)

What do a hyper-competitive Monopoly player, an educational methodologist and a U.S. Army War College Faculty member have in common? Well for starters they’re all the same person and that combination of skills and interests makes Megan Hennessey the perfect guest on this inaugural WARGAMING ROOM episode of A BETTER PEACE. Megan joins series editor […]

GETTING WAR (GAMING) BACK INTO THE WAR COLLEGE (WARGAMING ROOM)

Before we get too far, let’s address some of the baggage that comes with wargaming. “SHALL WE PLAY A GAME?” These are the iconic words from the 1983 movie WarGames, in which a high school student unknowingly hacks a government computer system to play a game called “Global Thermonuclear War.”  The protagonist sets off a […]

SHALL WE PLAY A GAME? (WARGAMING ROOM)

All games can be used to understand how humans make decisions in environments shaped by competition. While this is a Whiteboard post we thought it would be a great way to introduce our readers to the Wargaming Room, a new recurring series focused on the design, development, and playing of wargames. The articles and podcast […]

READINESS IS PRIORITY #1, BUT READY FOR WHAT? (WARGAMING ROOM)

What do you do when the training your organization requires you to accomplish doesn’t actually prepare you for your mission or enhance your unit readiness. You create a board game, of course. A BETTER PEACE welcomes Mike Loftus, Will McKannay and Jim Markley to discuss how Mike and Will, with Jim’s help, came to create […]